Nov 27, 2006, 03:22 AM // 03:22
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#21
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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But... Wouldn't it kick ass to be a birdman?
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Nov 27, 2006, 03:23 AM // 03:23
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#22
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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I agree that some are overused. Personally I wouldn't mind races like the forgotten, mursaat, seers, etc.
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Nov 27, 2006, 07:12 AM // 07:12
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#23
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Frost Gate Guardian
Join Date: Aug 2006
Guild: [FINE] Fat Insecure Neurotic Emotional
Profession: P/W
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/notsigned
A-net will never implement this, and that is why I'm here.
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Nov 27, 2006, 11:06 AM // 11:06
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#24
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Jungle Guide
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The ONLY other race than human Id find acceptable is Dwarves. One of the Deldrimor dwarves, who, for whatever reason, is helping the humans in their quests(or, preferably, a playable character).
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Nov 27, 2006, 12:58 PM // 12:58
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#25
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/unsigned
give us more choices on our human chars. To many people look alike. As far as the other races, another poster made a good point. What about EoE?
~the Rat~
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Nov 27, 2006, 01:00 PM // 13:00
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#26
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Krytan Explorer
Join Date: Jun 2006
Location: UK, Scotland
Guild: Il Guild Name Il
Profession: W/
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Guild Wars is about fighting as a human with people from the same race but different class's, it built around this concept and will never change even if a lot of people /sign +_+
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Nov 27, 2006, 02:26 PM // 14:26
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#27
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada
Profession: W/E
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I want to play as a rain beetle..... roll through town squeaking.
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Nov 27, 2006, 02:53 PM // 14:53
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#28
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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I dunno. GW is unique. the whole human only aspect helps that to be the case. I love the tengu, I think they own. and it would be awesome to play one, but I think it's true that it will alter the dynamic of the game. I'm not sure though.
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Nov 27, 2006, 03:50 PM // 15:50
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#29
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Belgium
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/Notsigned
Dont make the game any more complicated =/
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Nov 27, 2006, 03:54 PM // 15:54
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#30
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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Quote:
Originally Posted by «Ripskin
*pulls out prophecies box and blows dust off of it*
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lmfao
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Nov 27, 2006, 04:19 PM // 16:19
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#31
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Academy Page
Join Date: Jul 2006
Guild: Keepers of Lore [LORE]
Profession: Me/R
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I see races being a very plausible addition to Guild Wars (although I doubt I would use them much myself). World of Warcraft's balance relies heavily on racial attributes and was designed in that fashion. Guild Wars was not and thus can cause many difficulties trying to add them later on.
However, I think having races as just a different model set is fine. All races receive identical Health and Energy. The difference is that non-human characters would receive a general use non-attribute racial skill. If players want to use their race, they must sacrifice a skill slot for their professional skills.
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Nov 27, 2006, 04:28 PM // 16:28
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#32
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Banned
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/not signed
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Nov 27, 2006, 04:29 PM // 16:29
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#33
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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/not signed
i like gw as just human players and i dont see Anet it changing to allow other playable races to be honest
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Nov 27, 2006, 04:53 PM // 16:53
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#34
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Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
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They couldn't do Centaurs...
Way too much of the Nightfall storyline revolves around you being "two-legs". Then again, I'm pretty sure they also call you "human"
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Nov 27, 2006, 04:54 PM // 16:54
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#35
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Wilds Pathfinder
Join Date: May 2005
Guild: The Madison Scouts
Profession: E/Mo
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Quote:
Originally Posted by «Ripskin
But... Wouldn't it kick ass to be a birdman?
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No... not really.
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Nov 27, 2006, 05:40 PM // 17:40
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#36
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Here's what you can do.
When you make a new character, change the size to the smallest. Viola, now you have a halfling.
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Nov 27, 2006, 09:43 PM // 21:43
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#37
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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Thankyou Addone, screw you Kvan, you know you want to be a bird.
And lightblade, my monk is like 4'6" because I did that.. lol I feal like a midget now.
I still think new species would be great. And it would be hilarious if they had new names for all the spells and stuffs. I cant wait for the day they come out with 'bock of healing'.
And I was thinking, what if they made it so your profession was a species, and not just any class. Like, have a new proffession as a Tengu, and you're a tengu!
But there would be the usual drawbacks... It seems the tengu like to steal humans spells and attacks... So they would need a gigantic spell system which had every single spell in the game renamed. So maybe, you're a T/Me, you're main spells could be mesmer spells and you could use a wand? But then how worthless would the class tengu be... Bah I'm going nowhere..
Nevermind,
/unsigned (takes signiture off the signed list)
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Nov 27, 2006, 09:49 PM // 21:49
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#38
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Academy Page
Join Date: Jun 2005
Location: Mexico
Guild: Guardianes del Honor
Profession: R/W
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Not signed.
As said, all characters being humans is something that makes GW stand out of the RPG crowd. Its almost like it people thought that races are required for something to be fantasy, wich is not really so.
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Nov 27, 2006, 10:02 PM // 22:02
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#39
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Ascalonian Squire
Join Date: Aug 2005
Profession: W/R
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I agree it is ridiculous to have additional races, just for the reason to have additional races. Even more so if the races make no sense in the game. Since I have yet to find a single real "Elf" or "Gnome" in any of the three chapters, I would not expect such a race to spontaneously just appear.
Though a handful of viable races have been introduced through the three chapters, as NPCs, short term party members, and even heroes. I would greatly enjoy playing as a different race already presented, such as Centaur, or Tengu.
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Nov 27, 2006, 11:06 PM // 23:06
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#40
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Frost Gate Guardian
Join Date: Aug 2006
Location: Canada
Profession: A/
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How about a Charr?! There's still the whole fact that they got kicked outta their homeland, new allies maybe!
But I kinda like being human, I'll play NWN and such for the typical fantasy races, but I completely agree with the increased diversity. Granted they are improving that with more chapters and new looks, and armor that doesn't have inherint bonuses so people pick different ones (although anyone else thinking there are a lot of primevil warriors running about?!)...
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